<jacob>
 <properties>
  <property name="sceneScale" value="1.0"/>
  <property name="vvectorScale" value="25.0"/>
  <property name="evectorScale" value="30.0"/>
  <property name="mvectorScale" value="0.0"/>
  <property name="eforceScale" value="1000.0"/>
  <property name="integratorType" value="standard"/>
  <property name="electricConst" value="10.0"/>
  <property name="magneticConst" value="0.0"/>
  <property name="integrationStep" value="3.0"/>
 </properties>
 <scene>
  <view>
   <components>
    <element name="E1" closed="false">
     <shape>
      <polygon points="160.0,180.0;420.0,180.0;420.0,220.0;160.0,220.0"/>
     </shape>
     <modifiers>
      <eforce ex="0.035" ey="0.0"/>
     </modifiers>
     <components>
      <particle x="205.0" y="189.0" charge="1.0" fixed="true">
       <modifiers>
        <random/>
       </modifiers>
      </particle>
      <particle x="250.0" y="211.0" charge="1.0" fixed="true">
       <modifiers>
        <random/>
       </modifiers>
      </particle>
      <particle x="293.0" y="190.0" charge="1.0" fixed="true">
       <modifiers>
        <random/>
       </modifiers>
      </particle>
      <particle x="331.0" y="211.0" charge="1.0" fixed="true">
       <modifiers>
        <random/>
       </modifiers>
      </particle>
      <particle x="362.0" y="189.0" charge="1.0" fixed="true">
       <modifiers>
        <random/>
       </modifiers>
      </particle>
      <particle x="394.0" y="212.0" charge="1.0" fixed="true">
       <modifiers>
        <random/>
       </modifiers>
      </particle>
     </components>
    </element>
    <element name="E2" closed="false">
     <shape>
      <polygon points="150.0,180.0;170.0,180.0;170.0,220.0;150.0,220.0"/>
     </shape>
     <modifiers>
      <pargen charge="-1.0"/>
      <eforce ex="0.026" ey="0.0"/>
     </modifiers>
    </element>
    <element name="E3" closed="false">
     <shape>
      <polygon points="430.0,180.0;410.0,180.0;410.0,220.0;430.0,220.0"/>
     </shape>
     <modifiers>
      <parcon charge="-1.0"/>
     </modifiers>
    </element>
   </components>
  </view>
 </scene>
</jacob>
